ULTIMAX GAME
Stages/Levels are known as MILESTONES
--------------MILESTONE 0--------------
Objective: TO FUCKING DIE. NO MATTER WHAT YOU DO. YOU WILL DIE.
-shortest game ever. entire game is like a post-credits scene.
-SIRACHAMON is terrorizing city. POV of ULTI as CLAYTAN is telling him the plan.
-CLAYTAN will form into a giant slingshot, QUART will create the rubber band and ULTI will create a bubble net to make sure he suffocates(or whatever plan. it dont matter, theyre gonna die as soon as they come close
-glamour shots of the three. Instructions on bottom screen as you to hold down X or whatever to get ready to generate the net.
-as soon as you get close a huge SAUS BLAST kills your comrades, you get knocked into a building but your net/sheild protects you. it designagrates as you close your eyes.
ULTIMAX THE GAME title screen appears.
Inspirations:
The Walking Dead(the one with Daryl)
--------------MILESTONE 1--------------
Objective:
Move polygons 1 by 1(pinball)
Push them away
Gameplay:
WASD
Like slither.io
Rollerball(move to moving targets, PUSH polygons away/off a limited platform)
RUB face to charge
YOU WILL LOSE and be saved by SENSEI
STORY:
ULTI wakes up in a desolate area. Everything is dark. Where am I he says. He gets hit by an apple sized cube. He gets hit by more polygon objects. THESE POLYGONS ARE INSANE! He defends himself with sheild but eventually RUBS HIS FACE to have the ULTIMATE SHEILD - a hamster ball.
Suggestions:
-Like Mario Kart, where you race on the rings of the cube(the spiral idea)
-Make it like puzzle bobble.
-packman
--Will have charging/no charging states.
--When charging, avoid!
--------------end of milestone--------------
--------------MILESTONE 2--------------
*this seems pretty exciting. this can be the whole game or at least the 2nd to last stage
Objective:
Make it to THE CUBE. Shoot mental rays corresponding to the shape of the INSANE POLYGONS approaching. Consume the FOOD OF THE GODS for powerups.
Insane polygons:
-spheres +2 damage
-pyramids +3 damage
-cubes +4 damage
Food for the Gods:
-weights
-icecream/waffle bucket
-grilled chicken
-teabreak
Gameplay:
-Similar to Ptrei attack/Robot Unicorn attack.
-Orignally conceptualized in 3rd person 3D, but can also work in side-scrolling 2D.
-Shoot oncoming shapes with your MENTAL RAYS.
--Bonus if you can shoot with corresponding rays.
---to activate the rays: double, triple or quadruple shoot
----2x - tubular ray for circles
----3x - triangular for pyramids
----4x - squarish for cubes
-HEALTH SYSTEM
--Start with 100 health
--health will deplete the more you get hit
--game is designed to get the average player down to around 60% by the end
---need play testers
---"need 60% to pass"
Suggestions:
-Make it like Temple Run to limit the path.
--The floor polygons will crumble before the game starts.
OR
limited straight path like pteri attack
-simpler and has story bg
STORY
-Ulti was overwhelmed with the polygons.
Sensei opens up a "parting of the Red Sea"-style path for Ulti to navigate, but some rogue polygons infiltrated the forcefield.
-Ulti's Mental Ray sheild takes up a lot of strength
-Sensei can only hold his Final Gather for so long.
-If player takes too long, walls will close in.(this can substitute health
OR
Make it a spiral path all the way up to the cube.
OR
Make it a stairway to the cube.
--------------end of milestone--------------
--------------MILESTONE 4--------------
Objective:
FIGHT SIRACHAMON(Street Fighter)
Standard Moves:
-kick
-punch
--jab
--uppercut
-jump
-duck
-sheild
Special Moves:
-SRCM
--sauce grenades
--sauce smash
--fire tasers(squirt from nipples)
-ULTI
--Final Gather FFD choke
--Freeze Transform(3 seconds to damage)
--Mental Ray Swords
--------------MILESTONE 4.5--------------
Objective: Boss Battle!
-SIRA grows YUGE once you get too close to defeating him
-make sure he doesn't destroy too much
Suggestions:
-side view?
-jump on nipple pelts of hot sauce/lava to choke his neck
--needs aiming skills
--is a maze of sorts
--careful not to get hit by small ones
INVINCIBLE MODE:
Got hair
-but only at the sides
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--------------MILESTONE #--------------
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--------------MILESTONE #--------------
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--------------MILESTONE #--------------
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--------------MILESTONE ?--------------
Objective:
Construct your weapon(sequence)
Learn to use Final Gather
HOW TO MAKE THIS INTERESTING???
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